Objective
To create exceptional and appealing visuals
To develop and apply creative solutions
To collaborate and build an experience greater than the sum of its parts
Artistic Skills
- Digital art and animation, using 2D assets, pixel art, and vectors
- Illustration and concept design in a variety of genres and styles
- Collaborating with artists and art director to execute art quickly and meet deadlines
- Traditional media such as colored pencil, marker, and watercolor
- Eight years of freelance illustration and concept design experience
- Four years in studio environment creating concept art and graphics for a variety of casual, mobile and online games
Technical Skills
- Expert in digital art with Adobe Photoshop
- Optimization of graphics for web and mobile applications
- 2D animation and pixel art
- Familiar with Subversion, Perforce, Jira, SharePoint and Basecamp
- Familiar with Flash, Painter
- Basic understanding of 3D modeling, texturing and animation in 3DS Max and Maya
Casual Games Studio Experience
Game Artist at Microsoft through Filter : May 2009 - present
- Original games and apps for Zune HD - Concept art, mockups, graphics, UI, animation, logos
- Created all art assets for 'Goo Splat' and 'Shell Game... of the Future!'
- Also contributed to 'Weather' app and other unannounced/unreleased games/apps
Concept Artist at MumboJumbo : Oct 2007 - May 2009 Concept art, graphics and design for a variety of casual games
- Developed concept art, story and game design documents for upcoming original IP titles
- 'Midnight Mysteries: The Edgar Allan Poe Conspiracy':
initial story and design, characters, storyboard and cinematics, UI mockups, logo and package concepts
- 'Samantha Swift' series - concept art, storyboards and cinematics, level design, UI mockups, logo and package concepts
- Art lead, concepts, effects animation and graphics for unreleased original IP title for Wii
- Also contributed to 'Build-A-Lot DS', 'Little Farm', 'Elf Bowling 7', 'Luxor: Pharoah's Challenge', 'Farm Frenzy'
Game Artist at Octopi : Sept 2005 - Oct 2007
- 'Poxnora' MMOG concept art, illustration, pixel art and animation, website design, flash banner ads
- Also contributed to 'Lingo', 'PhraseFrenzy' 'SudokuJam' 'Jellypop', 'Blackjack', 'Sudoku'
Freelance Illustration
- WhiteBear Studios - Illustrations for Wii game (unannounced)
- Self Published - 'Roza' and 'Nymph' comics
- Self Published - 'Mixed Breed' sketchbook
- Contributed art to Fantasy Artist's Figure Drawing Bible
- Conceptart.org - 'Girls of Concept Art' calendar illustration
- Enygma Arts - Concept art for 'Antilia' MMOG, website design; modelsheets and character concepts, storyboards (unpublished)
- Platinum Studios - Illustrations and concept art for various NDA projects
- Numerous projects for individual clients
Education
BFA Digital Media, University of Georgia - 2003, Athens, GA, USA
ConceptArt.org Workshop Austin 2004
ConceptArt.org Workshop San Francisco 2005
Gnomon Workshop Live LA 2005
Gnomon Workshop Live LA 2006
Diverge Workshop Dallas 2008
Favorite Games
Secret of Mana, Persona 4, SimCity 2000, Lost in Blue, Harvest Moon: Rune Factory, Shadow of the Colossus, Zack and Wiki, Civilization 2, Final Fantasy 6, Phoenix Wright: Ace Attorney
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